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All the content on our website is for entertainment purpose only. The files are shared only for free download. We do not upload any videos or media files.Outcomes of complicated acute primary angle closure after laser peripheral iridotomy.
To evaluate the outcomes after complicated acute primary angle closure (PAC) after laser peripheral iridotomy (LPI). Retrospective chart analysis of patients with PAC who underwent LPI for resistant closed angle glaucoma or phacodonesis and were followed for at least 6 months after LPI. Complicated acute PAC was defined as any of the following: PAC recurrence within 6 months, angle closure attack, and/or ocular hypertension after resolution of the acute PAC. Main outcome measures were need for additional laser or surgical treatment and changes in visual acuity and intraocular pressure (IOP). One hundred seventy-three eyes of 173 patients were included in the study. Complicated acute PAC was documented in 55 eyes (31.3%). The rate of PAC recurrence and angle closure attack was higher in the complicated acute PAC group compared with uncomplicated acute PAC (P = 0.04 and 0.008, respectively). Other than the increased rate of angle closure attack or PAC recurrence, no statistically significant difference in visual acuity and IOP was found between complicated acute PAC and uncomplicated acute PAC groups. Twenty-three eyes were treated with laser peripheral iridoplasty and three eyes were treated with antimetabolite. No eyes had additional laser or surgical treatment due to persistent angle closure. The rate of complicated acute PAC was 31.3%. However, given the benign course of uncomplicated PAC, LPI can be considered as a viable initial treatment for PAC until complications occur.Q:
Gravity in the presence of an expanding Universe
I’m not an astrophysicist, but I’ve read a lot on the topic and am trying to build a mental model.
When you look at the electromagnetic spectrum, you’re seeing light. Light does not propagate, it simply is. Same for Gravity, nothing propagates, simply energy is conserved.
So I was wondering if in the very early Universe, and assuming a homogeneous and isot
View A Quality. Find A HD Quality Download For Download The Final Destination 6 Full Movie In Hindi, Starring Ajay Devgn And Naseem Iqbal. â–· World Of Winamp is the fourth studio album by American R&B/soul singer Barry White, released on December 6, 1981. free download m4a mp3 hd full movies download – â–· Free download hd movies in hindi dubbed.. hd movies download in hindi dubbed as.I’m personally not a fan of how time is saved for now or in the past, because it really just makes the game so hard to manage.But what I have realized is that there are good and bad ways to do it.
Game Setting You are free to choose how much time has been saved, and now and past. There can be just a few weeks, one or two or even a whole year saved.
By how much does your story take and the dates in your story take up time.
Here are two ways you can save time to allow the player to choose how much time to save, and when to save it to.
1. Di Di Time Saving Technique
The time during gameplay is calculated by a value that is subtracted from the real time. The more you want to save, the more real time it will take up.
This looks as if the player has more control over the amount of time to save by manipulating the value of the game. However, it’s hard to see if time is actually saving. As long as the value is getting added into the game, the actual play time will get added into the game, but because it is subtracted from the real time, it looks like more time has been saved.
This also has to be carefully managed and you have to add in to the game what the player would need to save. Otherwise, the game will just become hard to manage in the end. You need to have a better gameplay experience if you want the player to keep playing your game.
2. Time Saving As A Flashback
There is a way to save time when the game goes back to the past. Time just passes for the player in the past so that he or she can have a timeline of the past, which is very convenient.
Just add in the amount of time that is required to go back into the past, and the time will just keep adding up until the memory expires.